![]() ![]() Note: The rendering performance is "faster" than in compatibility mode, although switching or spanning displays may result in minor transient rendering artifacts. ![]() When this mode is in effect, OpenGL renders in "performance" mode for all displays and when different classes of GPUs are in use, the lowest common feature set of all active GPUs is exposed to OpenGL applications. Multi-display performance mode is useful if you have two or more active displays when running in nView Dualview mode or if you are using different classes of NVIDIA GPU-based cards. Note: The OpenGL rendering performance is slightly "slower" than in single-display mode. When this mode is in effect, OpenGL renders in "compatibility" mode for all displays so that when different classes of GPUs are in use, the lowest common feature set of all active GPUs is exposed to OpenGL applications. Note: This mode is faster than either of the multi-display modes described below.Ĭ ompatibility performance mode is useful if you have two or more active displays when running in nView Dualview display mode or if you are using different classes of NVIDIA GPU-based graphics cards. Single-display performance mode: Specify this setting if you have problems with the multi-display modes. Under Settings, click the setting corresponding to the Multi-display/mixed-GPU acceleration feature and select one of these options: The options on this "advanced" page enable you to change all the image and rendering settings of your 3D applications that utilize Direct3D and OpenGL technology. Let’s look at the following images their fps and graphic quality.From the NVIDIA Control Panel navigation tree pane, under 3D Settings, select Manage 3D Settings to open the associated page. I forgot to tell you that in some situations the option of clouds makes you lose many frames, even up to 6-8 frames, so when it happens, put it in medium or high quality Among the values 100 and 200 you can lose 1-2 frame so I use 200. Step 5: Under the heading, RTX video enhancement, tick the box that reads Super Resolution. For in-game display settings, use Fullscreen Mode, set the Refresh Rate to highest available, make Field of View 90, and turn on ADS Field of View. Step 4: Open the Nvidia control panel and select Adjust video image settings from the left-hand menu. Using LTD 50 you can gain between 8-10 frames over LTD 140.Īnd third option that affects graphical performance is LOD, although this option is much less important. The minimum hardware requirements needed to run Battlefield 2042 are NVIDIA GeForce GTX 1050 Ti and Core i5 6600K. Go to: ComputerHKEYLOCALMACHINESYSTEMCurrentControlSetServicesnvlddmkmFTS. Once you have left the airport and your frames start to rise (about 38-40 fps) you can put 140 or more, you will see all the objects in the distance (more than 140 does not produce much better quality and loses several frames). Restore the nvidia sharpening filter and use it at 0,20 sharpening and 0,00 ignore film grain, you will notice a massive boost in visual clarity and an help with dlss softness, especially at 1080p. If we lower the LDT in large airports, where we do not need to see over long distances, you will see that you do not lose quality in the objects found in them (planes, buildings, etc.), so within these airports I use a value of 50, if the airports are smaller you can use up to 100. affect then go into nvidia control panel settings program for rdr2. This option consumes a lot of CPU resources, and as we know, MSFS essentially uses a single core that saturates quickly, not being able to work properly the GPU. The optimized settings are as follows: Recommended video settings: Screen Type. If you lower their value, you will see the objects that are less distant, but with all their graphic quality. The next LDT option, what it does is that we can see the furthest objects, trees, buildings, if you increase their value you will see these objects at a greater distance. If we put 90, you lose little quality and you gain many frames (between 2-4), you can even go down to 80 and you will win between 4-6 frames and you still have enough quality. the native resolution of the screen, so putting more makes us gain very little quality and lose many frames. Well, I’m going to explain what makes every choice. First I will explain the options that fundamentally affect graphic performance especially in large airports.Īll options are in Ultra, the 3080 graphics card can handle all of them and the lost frames are just 1 or 2, so all activated and Ultra.īut there are three options, RENDERING SCALE (RS), LEVEL TERRAIN DETAIL (LDT) and LEVEL OBJECT DETAIL (LOD), which are very important in the graphical performance of the game mainly at large airports.
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